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Hello there!

I'm a 3D motion artist and designer with over 20 years of professional experience, specializing in Product Rendering, CAD Optimization, 3D Motion Graphics, Real-time Asset Creation, and Physically-based Rendering Pipeline Authoring. My work spans compositing, video editing, and illustration — bringing a multidisciplinary eye to every project.

My toolkit includes Blender, Maya, Cinema 4D, Nuke, After Effects, Photoshop, Illustrator, V-Ray, Octane, Redshift, Unity, Unreal Engine, ZBrush, Omniverse, and Substance. Including AI tools used for efficiency, Topaz, Claude, Meshy, and Tripo.

I've had the privilege of creating work for some of the world's most recognized brands — including Apple, Google, Meta, Microsoft, Nike, Sony, PlayStation, American Express, Intel, Ford, General Motors, Pfizer, GSK, Novartis, Cisco, and G.E. — as well as artists like Bruno Mars, Primus, and Muse.

Outside the studio, you'll find me hiking trails near home and across the globe, catching live music, tending my garden, or making art for the joy of it.

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Havasu Falls
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